Most succinctly described as Legend of Zelda meets Harry Potter, Mages of Mystralia is a single-player action-adventure set in a lively fantasy world in which you can design your own spells.
In this homage to the fantasy genre's most iconic archetype, the mage, you will need to master the art of spellcrafting. Through solving environmental puzzles and defeating formidable enemies, you will come to explore the millions of possible spell combinations on your path to becoming a real mage!
The story is being written by bestselling author Ed Greenwood, creator of the Forgotten Realms fantasy world for Dungeons and Dragons, which served as the basis for games like Baldur’s Gate and Neverwinter Nights, as well as about 170 other fantasy books.
This epic adventure has an immersive soundtrack that was recorded live by the Video Game Orchestra and orchestrated by Shota Nakama (Final Fantasy XV, Kingdom Hearts II.5 HD Remaster).
Feel free to listen to a mash-up of our original OST while reading!
Mages of Mystralia was created around a new and innovative spellcrafting system that allows you to create millions of new ways to fight enemies and solve environmental puzzles!
To accomplish this, you are given a spell book with four basic spell types:
You can modify these spells by adding and combining different runes to them.
As the game progresses, your spell book's contents will grow, opening up an exponentially growing number of options. You can then mix and match runes in order to create mega-spells that are greater than the sum of their parts. For example:
If we start with an Actus Orb of Fire...
Learn more about our unique spellcrafting system!
Want to learn more about Mages of Mystralia's unique approach to spellcrafting? We've got you covered! The following video combines parts 1-3 of our spellcrafting tutorial, narrated by none other than Dan Adelman himself.
Keep in mind that this video only gives you a (very) small insight of all the possibilities offered! What spells will YOU create?
Mages of Mystralia has responsive action-adventure controls that have been perfected to feel intuitive and fun.
But be careful... The world of Mystralia is a dangerous place. Monsters roam freely in the wilds and you never know what enormous creatures lurk in the shadowy corners of the realm...
This polished gameplay, combined with the moving soundtrack and beautifully rendered cel shaded graphics really allowed the team to bring this immersive game to a level of quality that they are extremely proud of.
In Mages of Mystralia, you play as Zia, a young woman who discovers that she has been born with an innate sense of magic. Unfortunately, arcane powers have been banned from the kingdom, forcing her to go into exile and learn the ways of magic as she looks to gain some control over her powers and stumbles into a story of epic proportions!
On her journey, she meets other exiled mages and discovers runes with magical properties, realizing that she can combine these in different ways to come up with millions of new spells!
When Ed Greenwood set to the task of writing the story of Zia’s adventure, he couldn’t help but flesh out the entire world and its lore. The history of the kingdom of Mystralia was an interesting enough story in its own right, so we worked with acclaimed webcomic creators Brian Clevinger and Carey Pietsch to tell that story in comic book form.
The more you know your Mystralia history, the better you’ll be able to identify the subtle references to these events of the past and how they’ve come to shape Zia’s present.
A wide range of different environments are spread out across the vast world of Mystralia, where villagers, merchants and mages live. You will explore the many different areas of the game in order to find epic treasure, solve mind-bending puzzles and experiment with spells in order to become a true mage!