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As the goddess of death, Hella, reconquer your reign by defeating an entire army. Brand your sword to kill enemies with their own projectiles and unleash ancient powers to annihilate them.
As the goddess of death, Hella, reconquer your reign by defeating an entire army. Brand your sword to kill enemies with their own projectiles and unleash ancient powers to annihilate them. This our Helheim review:
Pros:
Cons:
Summary
Helheim is a game that is best described as “has potential” They have created some really good looking dark locations that could be fun to explore. They have adopted a fighting style that is fresh and fun to learn, Timing attacks and dodges is a great way to play and they encourage you to experiment with the runes that modify strategy. It just misses all its marks with the same fight sequences over and over, Really intrusive loud out of place combat music and all enemies feel the same. I would like it to push on and add memorable encounters, Multiple pathways and make it so you actually earn the runes. Runes at present are just given to you as you hit the many many checkpoints. No risk reward or sense of accomplishment. Helheim is an ok below average experience at the moment that does one thing well and wears that one good thing out over boring forgettable fight scenes. In short, Helheim is a game that has potential but has squandered innovation with repetitive and simplicity.